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<a name = "hj-top"> </a><table class = "table1" id = "table11"><tr><td><table class = "DocHeader"><tr><td class = "DocHeader1" colspan = "2"><h1>Defining Morphing Areas</h1></td></tr><tr><td class = "DocHeader4" colspan = "2"/></tr><tr><td class = "DocHeader3"><table class = "DocHeaderIntro" id = "table12"><tr><td class = "Intro1Only"><p class = "shortdesc">
A morphing area (<code class = "ph codeph">MORPH_AREA</code>) is a node group, which
will be modified independently of other morphing areas during the morphing
process. All nodes in one morphing area obtain the same morphing displacement
in one morphing step.
<p>This task shows you how to:
					</p><ul><li><a href = "#tso-t-usr-shape-morphing-area-defGui" id = "toc_rg" title = "">Define Morphing Areas in <span class = "ph">Tosca Structure.gui</span>.</a></li><li><a href = "#tso-t-usr-shape-morphing-area-defCmd" id = "toc_rg" title = ""><span class = "ph">SIMULIA Tosca Structure</span> Parameter File</a></li></ul>
</p></td></tr></table></td><td class = "DocHeader2"><table class = "DocTopicsSeeAlso" id = "table13"><tr><td class = "TopicsTitle">See Also</td></tr></table><table class = "DocTopicsInOtherGuides" id = "table14"><tr><td height = "8px"/></tr><tr><td class = "TopicsTitleNormal">In Other Guides</td></tr><tr><td><a title = "Definition of morphing tasks for creation of model variants. In this commands different predefined morphing areas are connected to an experiment plan defining the changes for the morphing areas." href = "../TsoCmdMap/tso-r-cmd-morph.htm#tso-r-cmd-morph">MORPH</a></td></tr><tr><td><a title = "Defines a single morph area (node group) and the type of morphing to be done with this area. Currently, only NORMAL is supported, where all nodes in ND_GROUP are moved in node-normal direction." href = "../TsoCmdMap/tso-r-cmd-morphArea.htm#tso-r-cmd-morphArea">MORPH_AREA</a></td></tr></table></td></tr></table>




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<article class = "topic task nested1" aria-labelledby = "ariaid-title2" id = "tso-t-usr-shape-morphing-area-defGui">
<h2 class = "title topictitle2">Define Morphing Areas in <span class = "ph">Tosca Structure.gui</span>.</h2>

<div class = "body taskbody">
<section><ol class = "ol steps"><li class = "li step">
Choose <span class = "ph uicontrol">Command &gt; MORPH_AREA</span>.
</li><li class = "li step">
In the MORPH_AREA dialog, select the corresponding <span class = "ph uicontrol">node group</span> (predefined at the command
<span class = "ph uicontrol">GROUP_DEF</span>) and enter the number of <span class = "ph uicontrol">transition zones</span> as shown in the following figure:
<br/><img class = "image" id = "tso-t-usr-shape-morphing-area-defGui__image_B22FC3BC4F0D4D3B992A25C8BCFBE5A3" src = "../TsoUserImages/shape_morph_morpharea.png"/><br/>
</li></ol></section>
</div>

</article>

<article class = "topic task nested1" aria-labelledby = "ariaid-title3" id = "tso-t-usr-shape-morphing-area-defCmd">
<p><map name = "FPMap1"><area href = "#hj-top" title = "Back to Top" shape = "rect" coords = "416, 0, 435, 10"/></map><span class = "itemsprite"/></p><h2 class = "title topictitle2"><span class = "ph">SIMULIA Tosca Structure</span> Parameter File</h2>

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<section><div class = "li step p">
The command appears as follows:
<p>
<pre class = "codeblock">
<code class = "ph codeph">
MORPH_AREA
 ID_NAME         = &lt;MORPH_AREA_name&gt;   [string]
 ND_GROUP        = &lt;MORPH_AREA_nd_goup&gt; [string]
 TYPE            = <span class = "ph uicontrol">NORMAL</span> | VECTOR
 CS              = &lt;CS_name&gt;   [string]
 VEC_DIR         = &lt;x&gt;, &lt;y&gt;, &lt;z&gt;
 TRANSITION_ZONE = &lt;number_of_transition_nodes&gt; [integer]
END_
</code>
</pre>
<ul class = "ul">
<li class = "li">For every morph area, the nodes specified by <code class = "ph codeph">ND_GROUP</code> can be moved either in normal direction (<code class = "ph codeph">TYPE=NORMAL</code>) or in a distinct direction (<code class = "ph codeph">TYPE=VECTOR</code>).</li>
<li class = "li">The latter enables <span class = "ph">Tosca Structure.morph</span>
to move, for example, holes or groups of nodes into the same direction.</li>
<li class = "li">The parameters <code class = "ph codeph">CS</code> and <code class = "ph codeph">VEC_DIR</code> are used to specify direction.</li>
<li class = "li">The direction <code class = "ph codeph">VEC_DIR</code> is interpreted as a vector in the coordinate system <code class = "ph codeph">CS</code>, which is <code class = "ph codeph">CS_0</code> by default.</li>
<li class = "li">The main purpose of the <code class = "ph codeph">CS</code> is to support movements in cylindrical coordinate systems and thus, only rectangular and cylindrical ones are supported.</li>
</ul>
</p>
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</article>
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